Spawner
Spawn new particles.
Node Data | |
---|---|
Vfx | |
Display name | |
Spawner | |
Internal name | |
Node_VFX_Spawner | |
Inheritances | |
node | |
node_vfx_spawner_base | |
node_vfx_spawner | |
Inputs | |
node_vfx_spawner_base | |
surface |
Particle Sprite |
int |
Spawn Delay |
range |
Spawn Amount |
area |
Spawn Area |
enum |
Spawn Distribution |
range |
Lifespan |
rotation |
Spawn Direction |
range |
Acceleration |
rotation |
Orientation |
range |
Rotational Speed |
vec2 |
Spawn Scale |
curve |
Scale Over Time |
gradient |
Color Over Lifetime |
range |
Alpha |
curve |
Alpha Over Time |
bool |
Rotate By Direction |
enum |
Spawn Type |
range |
Spawn Size |
range |
Spawn Velocity |
range |
Gravity |
vec2 |
Direction Wiggle |
bool |
Loop |
enum |
Surface Array |
range |
Animation Speed |
enum |
Scatter |
int |
Boundary Data |
enum |
On Animation End |
bool |
Spawn |
gradient |
Random Blend |
bool |
Directed From Center |
surface |
Distribution Map |
surface |
Atlas |
float |
Seed |
rotation |
Gravity Direction |
range |
Turning |
bool |
Turn Both Directions |
float |
Turn Scale With Speed |
bool |
Collide Ground |
float |
Ground Offset |
float |
Bounce Amount |
float |
Bounce Friction |
vec2 |
Position Wiggle |
vec2 |
Rotation Wiggle |
vec2 |
Scale Wiggle |
trigger |
Spawn |
bool |
Follow Path |
pathnode |
Path |
curve |
Path Deviation |
trigger |
Reset Seed |
bool |
Stretch Animation |
palette |
Color By Index |
node_vfx_spawner | |
node |
Spawn Trigger |
int |
Step Interval |
Outputs | |
node_vfx_spawner | |
particle |
Particles |
node |
On Create |
node |
On Step |
node |
On Destroy |
Attributes | |
node_vfx_spawner_base | |
Maximum particles | |
node_vfx_spawner | |
Output all particles |